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Dark age of camelot unchained3/23/2023 The relic system was gone, pointless city raids which sides actively avoided each other so they could farm empty instances and the big PvP lakes were replaced with poorly laided out strips of pvp areas where you couldn't do anything to avoid the zerg so it ended in camping empty zones with your zerg hoping your VP ticked over first. Then came podcast after podcast promising content which never made it to release which Mythic had no intention of releasing, broken content unbalanced classes and some classes nerfed into extinction and everything that made DAoC great was gone, The 3 way RvRvR was reduced to 2 so any tactical play by smaller populations was gone and the zerg ruled the day. Then Warhammer Online was announced, a spiritual successor to DAoC but set in the awesome Warhammer Universe I almost wet myself. Really? I mean really? I was a great fan of DAoC and up to the ToA update it was probably the best PvP MMO ever made and I thoroughly enjoyed it. It looks like a lot of MMO fans are just fine with that: Less than a week after it launched, the Camelot Unchained Kickstarter is almost halfway to its $2 million goal. "Blowing up the world that could have served as the backdrop for a spiritual successor to Dark Age of Camelot is a pretty good indicator that I have no intention of misleading anyone," Jacobs added. That "twist" is a cataclysmic event that pierced the veil between dimensions, unleashing "a nightmarish mix of both legends and horrors upon our world" and changing it in very dramatic and unexpected ways. On the other hand, we are using some of the same public domain legends/tales that I choose to use for Dark Age of Camelot, but this time, with a rather massive twist," he said. "This game isn't a spiritual successor to Dark Age of Camelot or a sequel/prequel. "Instead, I've done the exact opposite because I think that it's important for people not to regard this game as Dark Age of Camelot 2.0, but rather as one with its own unique world and backstory." "Frankly, if I wanted to raise more money with our Kickstarter, it might have been better to say the game is a spiritual successor, to promise PvE, and to do the whole 'wink wink' thing at EA," Jacobs told Warcry. Realm battles - the ongoing three-way war between Albion, Hibernia and Midgard that it shares with Dark Age of Camelot - Jacbos insists that it's not any kind of follow-up. Yet in spite of the name and the focus on Realm vs. He left the company in June 2009 after EA merged it with BioWare, but he hasn't left the game development business and is in fact in the midst of Kickstarting a new MMO called Camelot Unchained. Mark Jacobs is best known to massively-multiplayer gamers as the co-founder of Mythic Entertainment and designer of the fantasy MMO Dark Age of Camelot. Mythic Entertainment co-founder Mark Jacobs has some surprising things to say about the heritage of his new project, the RvR-focused MMO Camelot Unchained.
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